INSTALLATIONS

A COLLECTION OF RECENT IMMERSIVE SHOWS, RESIDENCIES AND INSTALLATIONS

fortnite liveshow

The launch of my new Fortnite Liveshow on June 30th is an amalgamation of my work using 3D rendering softwares Blender, Substance Painter 3D and Unreal Engine to create a fully reactive Fortnite Island featuring 3 spatial audio venues playing my spatial audio mixes in 7.1 spatial audio.

With the help of Copper Candle, a motion captured version of me wearing a bespoke outfit designed by Studio Of New performs on the main stage of the level to demonstrate how artists can use Fortnite as a platform to share and release their music in new ways online.

In collaboration with copper candle and studio of new

home theatre

flowfal

In June 2025, I attended a residency at The Arches, HOME Theatre.

The focus of this residency was to explore using Flowfal’s set of free motion reactive devices to control electronic performance parameters within a live performance setting.

Using Ableton and Touchdesigner, we explored how to integrate the motion reactive watches within the context of myself controlling both the sound and visuals using the motion of my hands.

Additionally, we also explored how Flowfal can be useful for VJs looking to create more reactive and flowing visuals with their visual livesets as demonstrated in the video.

expanding motion reactive

electronic live performance

using flowfal,

touchdesigner and ableton

lovelace lab residency

exploring motion reactivity with mimu gloves and chagall

In May, I was the first Artist in Residence at Lovelace Lab in Effenaar Eindhoven.

With the mentorship of multidiscplinary artist Chagall, we explored using the MiMu gloves to control audio and visuals within live performance contexts to introduce more performative elements within my live electronic performances.

OPAL

A NEW SPACE FOR IMMERSIVE CREATIVES IN GREATER MANCHESTER..

OPAL is a creative community event created by NØELLE which provides a performance platform for grassroots artists interested in artist-led immersive experiences.

Working with local artists, NØELLE introduces musicians to spatial audio and - collaborating with local AV communities such as Testcard and DRIFT creates a unique event where artist can explore and showcase their work in spatial audio, AV and immersive tech.

Currently hosted in the test facility AIX in Mediacity which features a 9.1 spatial audio system and 1080x11520 screen.

cOPper candle

+ AIX

fortnite liveshow,

automated dmx and

exploring hybrid performance setups

In collaboration with Copper Candle, NØELLE created a series of AV performance pieces using Unreal Engine and motion captures of her live performances for the purpose of streamlining hybrid performance setups.

At AIX, she displayed her work in the following formats:

  • A live + AV set using her audio-reactive Touchdesigner assets in 9.1 spatial audio

  • A live + AV set using assets made in Unreal Engine

  • A hybrid liveset where her motion captured Fortnite character performed in her place

  • A short preview of the same liveshow within her island in Fortnite

The livesets also automatically triggered the DMX lighting to react to the visuals displayed within Unreal Engine to showcase the potential of bespoke Unreal Engine based plugins for streamlining and automating immersive workflows.

BEYOND

CONFERENCE 2024

aUDIO REACTIVE TOUCHDESIGNER
VISUALS + SPATIAL AUDIO

Showcasing her work in 9.1 spatial audio alongside her audio-reactive Touchdesigner visual liveset and a premiere of her Augmented Reality visual concept using Meta Spark AR.

At Day 0 of the conference, she also hosted a stall discussing the positive impact grassroots pathways for artist interested in exploring artist-led immersive experiences can have on the successful implementation of innovative technologies.

Cultural Accelerator

future everything

r&D Programme 2024-2025

In partnership with Mediacity Immersive Technologies Innovation Hub (MITIH) funded by Innovate UK, the Cultural Accelerator programme focused on establishing commercial partnerships for immersive creatives in Greater Manchester.

As part of the programme, NØELLE focused on exploring grassroots pathways for the next generation of musicians looking to work within artist-led immersive environments.

Partnering with Microcosm Audio, she had a 7.1 spatial audio system installed in her studio to further her own work in live spatial audio settings while also introducing new artists to the software.

Furthering her focus on live immersive performance, AIX presented the unique opportunity to establish a creative community within their space. Working as the primary artist in residence, NØELLE created her event “OPAL” as a performance platform for the artists she worked with and continues to develop new, innovative approaches to spatial audio, AV and live electronic performance through the support of AIX.

summer studios 2024

glasshouse residency programme

As part of the Summer Studios 2024 residency at Glasshouse International, NØELLE developed a series of works in 4.1 quadraphonic sound based on the voice recordings of her family and close relatives retelling their memories of growing up in Ukraine and exploring the cultural significance of growing up in Eastern European households.

NEWSLETTER